The heavier, faster, and deadlier version of the standard vanilla arrow.
setNoGravity(true)).BASE_DAMAGE = 2.5).SPEED_MULTIPLIER = 1.30).Pickup.ALLOWED).tickCount >= 300).IronArrowPlayProcedure.java:
java
// Velocity boost upon leaving the bow
arrow.setDeltaMovement(arrow.getDeltaMovement().scale(SPEED_MULTIPLIER));
A lightweight, agile arrow imbued with the glow of gold, delivering high projectile velocity.
setNoGravity(true)).BASE_DAMAGE = 2.9).SPEED_MULTIPLIER = 1.60).Pickup.ALLOWED).GoldenArrowPlayProcedure.java:
java
// Glowing golden particles exclusively while airborne
serverLevel.sendParticles(ParticleTypes.CRIT, px, py, pz,1,0,0,0,0);
Forged with concentrated emerald energy for surgical precision and high impact speed.
setNoGravity(true)).BASE_DAMAGE = 3.4).SPEED_MULTIPLIER = 1.95).Pickup.ALLOWED).EmeraldArrowPlayProcedure.java:
java
// Distinctive emerald green particle trail
serverLevel.sendParticles(ParticleTypes.HAPPY_VILLAGER, px, py, pz,1,0,0,0,0);
A dense obsidian point designed to pierce through heavy armor, completely ignoring defenses.